08-18-2002, 08:02 PM | #1 |
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08-18-2002, 08:42 PM | #2 |
New Member
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08-18-2002, 11:55 PM | #3 |
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Join Date: Aug 2002
Name: Crystal
Location: Pennsylvania
Home MUD: Advent of the Mists
Home MUD: Advent of the Mists
Posts: 134
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Another way to edit your helpfiles, which I've seen done before, is to FTP into your shell, download the file, edit it in wordpad, and upload.
Decent enough for people who don't have an online helpfile editor and aren't familiar with logging into the shell in other ways. |
08-19-2002, 11:07 PM | #4 |
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Ok. I am stupid but what is the shell and how do I get to it?
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08-20-2002, 12:18 AM | #5 |
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Join Date: Aug 2002
Name: Crystal
Location: Pennsylvania
Home MUD: Advent of the Mists
Home MUD: Advent of the Mists
Posts: 134
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The shell is where all of your stuff is, kinda like the host of the MUD. Depending on where you're creating it, and if it's hosted you should have a username and password. You should also have been sent a shell address. You could telnet into the address or FTP into the address and do whatever it is you need to do to the helpfiles file.
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08-20-2002, 02:16 AM | #6 |
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Or are you playing around with a mud on your home computer? If that's the case, you don't have a shell in the standard sense, and simply need to crack open your help file and write up the reports.
As for the details on that, jump over to google and enter: "writing helpfiles" +<Your codebase here> |
08-20-2002, 02:23 AM | #7 |
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Location: Chicago, Illinois
Posts: 152
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You can either continue to add to current files, or you can make completely new files. If you add in completely new ones, you need to make sure you edit in the code where it actually loads the files at or they will just sit and do nothing, as well as add them to your area loading list with the rest of them...
Personally, I hand-edit in help files using textpad ( the greatest damn text editor I've found for winblows ) and then port them to my shell account... |
08-21-2002, 05:12 AM | #8 |
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Join Date: Jun 2002
Location: the Netherlands
Posts: 65
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Heya,
It would have been handy to tell what codebase you are using. Most diku deratives and smaug too have their help file in an area file. It's under the directory area and is called help.are. Also it would be good to check out the docs directory. If you use another codebase then check out their documentation about it. Greetings Dre |
08-27-2002, 12:51 AM | #9 |
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09-05-2002, 06:40 AM | #10 |
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In smaug 'hedit' will allow you to edit help files online.
'hset' will let you set the level and save the help.are file. -Moridian |
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