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Old 02-05-2005, 08:39 PM   #21
Jenred
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Now we just need one of these bans here in the states and all will be well in the world.
 
Old 02-06-2005, 04:13 AM   #22
the_logos
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There are really two attitudes to take about competition.

1. It's healthy and makes everybody try harder to please the customer/user. That's my attitude, and the attitude of most successful people in any sort of competitive enterprise (maybe Bill Gates aside, heh heh), from guys like Michael Jordan to Scott McNealy of Sun. A rising tide raises all ships, though some people are, of course, too small-minded to see that.

2. Ban our competitors because we can't handle the pressure of competing with them or because we believe in banning anything we don't like .

Which one are you advocating again? Would that be healthy competition or cowardice and intolerance?

Seriously, I understand you were mainly trying to be funny in the expression of a dislike (for whatever reason) of Iron Realms, but unprovoked flaming isn't cool. Don't be one of those crazies who do that. You're better than that.

--matt
 
Old 02-10-2005, 11:48 AM   #23
Thain
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Matt,

Have you considered it might have been due to your gambling system in the game? China are as-we-speak cracking down all over on online betting both for money and not for money. A remote possibility, anyway.

Far more likely is that the banning is an effect due to the proximity your server has to something more objectionable.

-T.
 
Old 02-10-2005, 12:41 PM   #24
the_logos
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Well, that's possible of course, but I have a hard time believing that anyone in the Chinese government would be aware of any specific systems within our games. Text MUDs are non-entities on the world stage. At least IGN is a major games publication with a worldwide audience.

--matt
 



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