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M-Trek - MUD Details
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MUD Name M-Trek
Telnet Address mtrek.com:1701
HomePage mtrek.com
MUD Forums mtrek.com/?post_type=forum
Java/Web Client Standard TELNET works best. I promise. :)
Language English
Location USA
Admin Name Obit
Theme Star Trek
Brief Desc We'll call it a... FARTSMOG(Fast-Action Real-Time Space-Combat Multiplayer Online Game). I mean, that's pretty much what it is. Check it out!
Date Added 30th April, 2013
Codebase Not Listed Here - https://github.com/rumour/jtrek
World Size Gigantic (20001+ rooms)
World Originality All Original
Game Rating Inappropriate for children under 13
Player Killing Unrestricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Star Trek
Ranking Category Game-Futuristic
Avg Players Online 11-15
Year Created 1987
Vote URL http://www.topmudsites.com/vote-mtrek.html
Features
  • Supports ANSI Color
  • Class Based System
  • Level-less System
  • Equip saves on exit
  • In-game Forums
  • Accepts Reviews
  • Free to Play

M-Trek - MUD Description
Multi-Trek Guide
Last updated: Mon 11 Nov 2012

Multi-Trek is available with:

TELNET: mtrek.com

A WWW site with this document and a pointer to the game is at:

http://www.mtrek.com

Introduction

Multi-Trek is a multi-user Star Trek-like game which can be played from any ASCII terminal or xterm with Internet access. A standard 80x24 telnet window is truly the optimal interface. This is a real-time space battle game where the statistics of a player’s ship and what he’s scanning are updated several times a second. There are no graphics — its all numbers updated with cursor movement sequences.

The game was originally designed and written by Tim Wisseman and Chuck L. Peterson at the University of California at Santa Cruz and played there from 1986 through 1990. It was later made available via telnet world-wide in 1993. It ran until 2001 when it was taken down.

In 2003, it was re-written from scratch by Joe Hopkinson and Jay Ashworth and later released as an open-source project. The new engine was named Java-Trek(JTrek), being written in the Java programming language.

The object of mtrek is to fly a starship around inflicting the most damage to other players as possible, or to just fly around. Score is based on the amount of gold accumulated. You can save your ship to resume play at a later time by going to a starbase and saving. The high score list consists only of ships which have been saved at starbases. A ship is taken off the high score list when it is brought back into the game by its owner resuming play.

There are 14 ship types with various capabilities and of several races to choose from. No alliances are enforced by the game; it is left to the players to create their own gangs or to fight for themselves.



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