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DUMII - MUD Details
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Telnet Address
Java/Web Client
Language English
Location Sweden
Admin Name Kaladrin
Theme Questing for Power
Brief Desc DUMII is a medieval fantasy roleplaying adventure game with magic, monsters and quests. Its user-friendly gameplay makes it the perfect mud for first-time players. Active since 1990, it has a unique world and a game engine inspired by early abermuds.
Date Added 31st March, 2003
Codebase DUM - DUMII
World Size Medium (3001-6000 rooms)
World Originality All Original
Game Rating Completely G rated
Player Killing Restricted Playerkilling
Roleplaying Encouraged
Online Status Fully Operational
Category Medieval Fantasy
Ranking Category Game-Fantasy
Avg Players Online 1-5
Year Created 1989
Vote URL
  • Supports ANSI Color
  • Supports MCCP
  • Has Quests
  • Class-less System
  • Level Based System
  • Has Clans/Cabals
  • Equip saves on exit
  • Accepts Reviews
  • New accounts require validation
  • Free to Play

DUMII - MUD Description
DUMII is a fantasy roleplaying adventure game set in a medieval environment. There are dragons to get slayed by, maidens to rescue as well as demons to admire in this unique land.

Unlike many other muds, in DUMII you do not get any points for killing mobiles, instead finding and giving things to the gods is the way to get power, but of course valuable things are often guarded by their owners so fighting can and do happen. Just exploring the land is another way to gain some power, how much of it can you find? New levels and new spells require hard quests to be be completed.

DUMII is a pretty hard game to play, but if you want a real challenge, its possible to turn on "permanent" death there you only keep your name after you die. There are also plenty of minor challenges in the form of Virtues with their own high score lists.

The server has most client functionality built in, like aliases/macros, a mapping feature, command history and of course an excellent, configurable colour system. The parser is quite friendly, allowing you to write "g b 2 b" instead of the longer "get the bread from the 2nd bucket" (which is also valid of course) and most objects have multiple names to make it even easier to refer to them.

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