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Seven Kingdoms - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||||
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Seven Kingdoms - MUD Description | |
Seven Kingdoms is a RP-based mud that offers a multitude of features not found on any other mud. From specialized casting to unique classes and races, we offer a mudding experience that will keep you coming back for more. We offer 7 base classes, 38 subclasses, 1200+ Spells, Songs, Prayers & Abilities. In addition ton normal areas we offer instanced dungeons that can be explored by multiple groups without overlap causing play issues. We support clan run cities, a conquest system and boast the most sophisticated mob AI you've ever come across that supports reputation gains and city factions. We offer a unique casting system that lends support for teaching, finding and creating spells. Embark on quests to find rare spells, write your own spellbooks, or take on an Apprentice and teach them everything you know. Our magic system is second to none. With full support for crafting, you can create your own armor, weapons, potions, poultices, food and more. Like making money? Gather herbs and mine ore to sell for profit! Gems can be used to enhance your weapons & armor by inlaying them. Our item system is unique in that items that drop from mobs have a chance to be randomly created, with unique stats and in rare instances a powerful item or magical artifact can be found. The options are endless. With dynamic mob run quests, player run city systems, hundreds of spells and skills, an amazing RP environment and full time staff support, we hope to give you the game you've always wanted to play. |