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Dragon Ball Z Epic - MUD Details
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MUD Name Dragon Ball Z Epic
Telnet Address dbzepic.org OR moemuds.com:6200
HomePage dbzepic.org
Java/Web Client www.gammon.com.au/downloads/dlmushclient.htm
Language English
Location United States
Admin Name Michael, Ferocity, Uopcut, Zeus
Theme Dragon Ball Z
Brief Desc Dragon Ball Z Epic is a custom mud based off Trentons Dragon Ball Z FE and Jcet and Rcets Dragon Ball Z Reality. Where the fighting system is completely manual. You control your attacks and when you block making it fully involved.
Date Added 25th December, 2013
Codebase Custom - Custom Code from byond
World Size Large (6001-10000 rooms)
World Originality All Original
Game Rating Not Specified
Player Killing Unrestricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Not Listed Here
Ranking Category Game-Other
Avg Players Online 6-10
Year Created 2013
Features
  • Supports ANSI Color
  • Supports MCCP
  • Class-less System
  • Level-less System
  • Equip saves on exit
  • Accepts Reviews
  • Free to Play

Dragon Ball Z Epic - MUD Description
Dragon Ball Z Epic is a fully custom mud. It was coded in byond but all the code is created is custom. It is based off Trenton Dragonball Z FE mud and Jcet and Rcets Dragonball Z Reality mud. Unlike other muds out there where you type kill (target) and sit back and watch as either you kill or are killed. Dragonball Z Epics fighting system is 100% manual. Meaning that you decide when you attack and with what attacks and when you block attacks being used against you. There is a timing system on when to block a players or mobs attack. There current gaining system is based off Power Level and is uncapped. Each time you kill something within your range you gain. Unlike most muds that show you descriptions of the room you are in there is instead an on screen map that shows where you are and your current surroundings. There are many playable races which are Saiyans, Halfbreeds, Humans, Nameks, Demons, Icers, Androids and Bio-Androids with Genies, mutants and tuffles to come. The planets that are built and active are Earth, Arlia, Vegeta, Namek, Planet Frieza, HFIL, King Kais and Snake Way. Each race has its own list of skills and transformations they can learn as well as some commands that are common among all races. The Dragon Balls are active and spawn once every 48 hours after use and allow you to make 2 wishes. We are PK friendly and although a lot of people don't like PK we do encourage it do to the unique fighting system we have. By fighting other players it changes the dynamics of the fight as compared to just fighting a mob. It also helps you to improve your overall skills in the game. However a player is unable to be attacked by another player till they reach a certain power level giving them time to adjust to the fully interactive combat system. We are a very noob friendly mud and any player on will be willing to point you in the right direction and help you out. Our staff is also very friendly and very active there is always a staff member on the game at all times. We are currently in the process of adding even more playable planets to the game. We offer tournaments between player where prizes are given out. Although RP is not required or enforced it is acceptable at anytime. There is a range of equipment in the game that adds to your stats either reducing the amount of damage you take or deal out. Our game is very involved and it requires its players to pay attention to what they are doing. We are a great community some of us have been friends for over 10 years and played on Dragon Ball Z FE together. So if you have played FE before at anytime then I'm sure you will remember some of us from there. If you never played FE then come and log on and see what it is like playing a game where you control the outcome of a fight and it isn't predetermined based off a bunch of tables and figures already precoded into the base. Come play and grow with us and experience a Dragon Ball Z experience like no other.



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