![]() |
#1 |
Member
|
![]() |
![]() |
![]() |
![]() |
#2 |
New Member
|
![]() Hello again,
There is a windows version of the swr source code at - browse around the site it is there. I know you are not a coder, but if I were you I would simply take the ship code from the swr codebase (of course you'll have to give credits to the swr creators), and then paste it in smaug. You shouldn't really have any problems since swr is based on smaug. This might be a hard process since you are not a coder. Before I walk you through this on this message board could you tell me how much of an extent you want the ship code. Like do you only want speeders to drive around or do you also want the space code and ship combat and all that. Please be specific in what you want from ships. Good Luck, Lodes (AIM: xLodesx) |
![]() |
![]() |
![]() |
#3 |
Member
Join Date: Apr 2002
Location: United Socialist States of America
Home MUD: SmaugMuds.org
Home MUD: Arthmoor MUD Hosting
Posts: 249
![]() |
*performs a thread resurrection ritual*
Heh. Not sure what level of Windows compatibility you're actually looking for, but compiles cleanly in Cygwin, and it probably wouldn't be all that difficult to then use that to apply the SWR ship code to. |
![]() |
![]() |
![]() |
#4 |
Member
|
has a few codebases which have Windows versions. Each are SMAUG based.
|
![]() |
![]() |
![]() |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Graphical Mud needs base staff | Amnon | Advertising for Staff | 0 | 07-08-2006 11:42 AM |
Good starting code base | darmir | MUD Coding | 3 | 03-08-2006 01:50 PM |
Looking for Code Base | darmir | MUD Administration | 3 | 06-02-2005 01:00 PM |
Why go outside the scope of your base story | karlan | MUD Administration | 21 | 10-19-2004 05:32 PM |
Windows based MUD code | Venomz | MUD Coding | 13 | 02-11-2004 07:47 PM |
|
|