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#1 |
New Member
Join Date: Jan 2006
Posts: 1
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Im just curious if anyone has any good resources there willing to share on building you own mudlib. I dont feel like going through the trouble of finding a mud that has a dgd driver and the type of mudlib i want to learn. Then trying to become some apprentice of a wiz. So any help would be much appreciated
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#2 |
Member
Join Date: Jan 2006
Location: Seoul
Home MUD: Tears of Polaris
Posts: 218
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Best advice, find something similar and work with that until you fully understand how it works before trying on your own. Probably best if it was a running game so you can see how players react to different things, but if you don't care about that aspect then download code, play and when you feel confortable start writing.
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