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Necromium - MUD Details
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MUD Name Necromium
Telnet Address
MUD Forums
Java/Web Client
Language English
Location USA
Admin Name Jaguar
Theme Where Death is a Way of Life
Brief Desc Completely free, totally addictive! Large original world with an overhead map. Newbie friendly. Active Admins. Multi-tier clan system. Restricted PK. Custom multiclass system with unlimited character development. Ships, 5 continents and built-in triggers!
Date Added 10th February, 2003
Codebase CircleMUD - Has been greatly edited.
World Size Gigantic (20001+ rooms)
World Originality All Original
Game Rating Not Specified
Player Killing Restricted Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Medieval Fantasy
Ranking Category Game-Medieval
Avg Players Online 16-20
Year Created 1996
Vote URL
  • Supports ANSI Color
  • Supports MCCP
  • Graphical MUD
  • Has Quests
  • Class Based System
  • Level Based System
  • Multiclassing
  • Has Clans/Cabals
  • Equip saves on exit
  • Private Messaging System
  • In-game Forums
  • Accepts Reviews
  • Free to Play
  • Hiring Builders

Necromium - MUD Description
Mankind awoke from the second age remembering little of the past. Much of what was once common knowledge has become legend or myth. The world is new; reborn from ashes as would a phoenix from the flames. And so the third age is a time of rebirth and rebuilding. It is also a time for future legends to be forged...

Necromium has been around since 1996 (almost voting age!) - a highly customized CircleMUD base, with fairly consistent development, especially in the last 3-4 years.

At our peak, we maintained a playerbase of 60-70 players online at all times, 24/7... sadly, in the last few years, that has dwindled thanks to a lack of voting/advertising push, where we now peak at around 18-20. A new influx of players could be just the thing to bring a whole lot more fun into an already-addictive game! (We have many players who have played for 12-15 years).

We have a very large world (about 31,000 rooms in just over 130 original zones), spanning 5 continents (separated by some large oceans), with a beautiful automatically-generated & builder-customized overhead map to go with it.

A short list of some of the many cool features we have that players seem to love:

Many large equipment runs that require large groups of co-operative play
Five continents separated by a large ocean
Ships and ocean combat
Built-in customizable triggers that save with your character
Online player "armory" for viewing others' equipment, training, and stats
Equipment stat tweaking system to allow for nearly unlimited customization
Automated tour for new players
The Necromium Academy, a clan designed to help new players find answers and friends
Extensive help files that are easy to navigate
Friendly and knowledgable Player Assistants
Full multiclassing system with 16 classes and a total of 165 levels
Endless player development through a Character Points system, allowing for nearly unlimited choice of customization
Restricted player killing
Dragon Battles - fight other players (or staff!) on a perfectly level playing field, to test your skills
Automated damage and healing tracking and reporting
Overhead automapping of all zones
Numerous coded and scripted quests
A multi-tiered clan system that allows for wars between Houses
Player owned real estate
Full color and prompt configurability
Active forums
Dragoncards, an original card game
Hiring builders - help, game info, forums, and more - A customized web-based client to connect to Necromium

We would love to see you in our neck of the woods!

-Jaguar, head Immortal and coder of Necromium

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