|Search MUDS||MUD Listings||Visit Homepage||Connect Via Telnet|
|Act of War - MUD Details|
|Move your mouse pointer over field labels for a brief explanation|
|Act of War - MUD Description|
|UPDATE: May 31, 2012
An age of war continues to march forth, the actions of heroes and
armies chronicled by sages, commanders, and historians. Within the
lands of Albiane and the corrupt forests of Unger and the Dragon
Mountains, an age old conflict wages beneath the ancient Raven
banner of the dark armies of the Mother Matron, and the last
bastion of freedom in the west, the Fortress of Kael, the great
dire wolf bearing tears and haggard frays, but flying high amidst
the din of battle.
Kaelís forces a well disciplined military machine, made up of
leftover knightly barons from a more feudal age, skilled rangers,
and powerful benders of magic, have focused their attention on
the destruction of the ancient evil lurking beneath the peaks of
the Dragon Mountains, the orc and goblin hordes that lurk at its
base, and within thousands of windy carved tunnels and caverns.
Matching Kael might for might, the Matron Motherís steely ranks
of orcs, crafty goblins, and mighty ogres and trolls, form the
bulwark of the armies of Undermountain. Attracting all manner of
ilk to herself, the Matron employs even darker beings in her
service, from lifeless necromancers to bloodthirsty vampires.
Her course is the subjugation of the kingdoms of light, turning
them to slaves and corrupting them into her own dark army.
Follow the path of light, and fend against the encroaching evil,
or take up the dark blood-stained banner of the Matron Mother!
Whichever side you choose, Kael or Undermountain, prepare for
Act of War has had an ongoing presence in the MUD community
since 1998. We are currently running version 3.99 and
continually improving the code base. Come check us out at
You may also connect with: