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Cryosphere - MUD Details | ||||||||||||||||||||||||||||||||||||||||||||
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Cryosphere - MUD Description | |
Cryosphere is a Sci-Fi themed MUD that has been built from scratch, with some Aber influence. Though we only have a very small team of developers and testers, we are under continuous development with significant new features added every 6 to 12 months, with the most recent being cybernetic implants. The only way of advancing ranks in the game is to complete missions which range from the trivial to the challenging; we try to avoid the standard hack'n'slash, grief'n'grind style of gameplay often found on other muds. Players who complete all (or a substantial part) of the game are invited to make a contribution to the game itself by designing or implementing a new mission, at which point they are promoted to Captain (the equivalent of a Wizard elsewhere). ----------------- The year is 2063. Decades ago, space was opened up, for exploration, for development, and for colonisation. Now, the forces of competing nation-states are scrabbling to expand into the galaxy, fortifying and industrialising former frontier worlds, and searching for potential alien allies. One such system, located near the border of the demilitarised zone between British and French space, has been thrust into great importance, and now is host to an impressive military presence. But not all is well, banditry and piracy are still rife, the development of the system barely begun, and the uneasy peace with the French starting to break down. As a raw recruit to the Royal Space Navy, you must pass through the Academy, and then work your way up through the ranks by performing missions, eventually reaching the rank of Commander. |