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Islands of Myth - MUD Details
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MUD Name Islands of Myth
Telnet Address islandsofmyth.org:3000
HomePage www.islandsofmyth.org
Java/Web Client islandsofmyth.org/java.html
Language English
Location USA
Admin Name Zifnab
Theme Loosely Medieval
Brief Desc Islands of Myth is a very stable LIMA based mud that has been running since July 1996.
Date Added 9th July, 2002
Codebase Lp MUD - Lima 1.0b3
World Size Huge (10001-20000 rooms)
World Originality All Original
Game Rating Not Specified
Player Killing No Playerkilling
Roleplaying Accepted
Online Status Fully Operational
Category Medieval Fantasy
Ranking Category Game-Medieval
Avg Players Online 21-25
Year Created 1996
Vote URL http://www.topmudsites.com/vote-zifnab.html
Features
  • Supports ANSI Color
  • Supports MCCP
  • Has Quests
  • Class Based System
  • Level Based System
  • Multiclassing
  • Has Clans/Cabals
  • Equip saves on exit
  • Private Messaging System
  • In-game Forums
  • Accepts Reviews
  • Free to Play

Islands of Myth - MUD Description
Islands of Myth is a very stable LIMA based
mud that has been running since July 1996 with
continual modification and customization.

Currently we are seeing 20-50 players online, and
recent statistics are available on our
webpage.

We feature 13 primary (alpha) guilds and
approximately 100 additional guilds for later
advancement, and multiclassing. With 27 races to
choose from, the possibilities are nearly
endless.

Islands of Myth has a rich newbie-friendly
environment that includes 16 different areas
easily available from a single location, events
specifically driven for newbies (players
level 15 or under) as well as several other bonus
features.

For the higher level player we offers endless
advancement and expansion of the player. The
reincarnation system allows you to retain 80-100%
of your character's total experience and
build your character again, beginning with race
and class selection. This allows high level
players to experiment with different guilds,
combinations, and 'builds'. There is also an
option to split your single body into two or
more, retaining benefits like access to your
castle and equipment, but letting you play
several different builds more freely.



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